Abaoji |
Elite |
0.16% |
13.02% |
0.00% |
0.00% |
27.10% |
8.10% |
Bowmen |
Lightning |
Range |
29,0 |
78,0 |
29,0 |
31,0 |
46,0 |
46,0 |
28,0 |
38,0 |
42,0 |
20,0 |
30,0 |
30,0 |
26,0 |
26,0 |
39,0 |
66,0 |
2 |
A |
Starry Pearl |
Damage, Debuff |
Fires 1 arrow that explodes when it hits its target, dealing Physical Damage (Damage Factor x%) to enemy units within range and reducing their Magical Defense by y% for 9 seconds. |
Alexander the Great |
Epic |
0.03% |
2.78% |
0.00% |
0.00% |
9.90% |
1.90% |
Cavalry |
Earth |
Attack |
32,0 |
84,0 |
48,0 |
40,0 |
60,0 |
60,0 |
22,0 |
32,0 |
44,0 |
37,0 |
55,0 |
55,0 |
56,0 |
56,0 |
112,0 |
80,0 |
1 |
S |
Eternal Conquest |
Buff, Shield |
[Passive] Increases Normal Attack damage by 50% [Active] Increases damage dealt by x%, increases Attack Speed by y%, and grants immunity to all controls for 6 seconds. |
Amanitore |
Rare |
0.00% |
7.20% |
45.00% |
2.00% |
52.60% |
0.40% |
Bowmen |
Earth |
Support |
16,0 |
44,0 |
16,0 |
9,0 |
9,0 |
13,0 |
21,0 |
41,0 |
42,0 |
16,0 |
24,0 |
32,0 |
22,0 |
33,0 |
44,0 |
80,0 |
3 |
B |
Kandake's Glory |
Recovery |
Restores HP (Recovery Rate x%) for your 2 units with the lowest number of troops every 3 seconds for 12 seconds |
Arash |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Earth |
Range |
42,0 |
104,0 |
42,0 |
35,0 |
52,0 |
52,0 |
29,0 |
39,0 |
43,0 |
34,0 |
51,0 |
51,0 |
35,0 |
35,0 |
52,0 |
66,0 |
3 |
B |
Stars of Termination |
Damage, Dispel, Shieldbreaker, Multishot |
Shoot 3 consecutive arrows, each arrow deals damage to 1 random enemy unit. 1st arrow deals physical damage (Damage Rate x%) and clears target's positive bonuses and shield effects. 2nd shot deals the same damage as the 1st shot and reduces target's physical defense by y% for 3 seconds. 3rd shot deals massive physical damage to the target (Damage Rate z%) |
Arminius |
Elite |
0.11% |
8.68% |
0.00% |
0.00% |
27.10% |
8.10% |
Shieldman |
Wind |
Defense |
18,0 |
47,0 |
63,0 |
18,0 |
18,0 |
36,0 |
12,0 |
34,0 |
12,0 |
31,0 |
62,0 |
31,0 |
14,0 |
28,0 |
14,0 |
64,0 |
3 |
B |
Ancient Guardian |
Recovery, Shield |
Restores HP (Recovery Rate x%), and reduces physical damage received by y% for 6 seconds. |
Arnold von Winkelreid |
Uncommon |
0.00% |
6.67% |
50.00% |
3.00% |
0.00% |
0.00% |
Spearman |
Wind |
Attack |
16,0 |
52,0 |
24,0 |
19,0 |
28,0 |
28,0 |
11,0 |
21,0 |
22,0 |
15,0 |
22,0 |
22,0 |
28,0 |
28,0 |
56,0 |
40,0 |
4 |
C |
Ripping Strike |
Damage |
Inflicts Physical Damage (Damage Rate x%) to target |
Ashoka |
Epic |
0.09% |
8.33% |
0.00% |
0.00% |
9.90% |
1.90% |
Bowmen |
Fire |
Range |
35,0 |
90,0 |
35,0 |
34,0 |
51,0 |
51,0 |
24,0 |
34,0 |
36,0 |
27,0 |
40,0 |
40,0 |
24,0 |
24,0 |
36,0 |
80,0 |
3 |
B |
Arrow of Naraka |
Damage |
Shoots a powerful arrow towards the enemies directly ahead, inflicting massive Physical Damage (Damage Rate x%) and has a 50% chance of doubling the attack's damage. |
Atalanta |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Wind |
Range |
35,0 |
90,0 |
35,0 |
43,0 |
64,0 |
64,0 |
24,0 |
34,0 |
36,0 |
29,0 |
43,0 |
43,0 |
24,0 |
24,0 |
36,0 |
100,0 |
2 |
A |
Sniper's Stance |
Buff, Debuff, Pierce |
Entering the Sniper's Stance for 10 seconds, reducing your attack speed by 25% and gaining 50% increase normal attack damage. Every normal attack has a x% chance of piercing the target and cause damage to the enemy behind that target. |
Attila the Hun |
Epic |
0.03% |
2.78% |
0.00% |
0.00% |
0.00% |
0.00% |
Cavalry |
Water |
Attack |
40,0 |
100,0 |
60,0 |
35,0 |
52,0 |
52,0 |
26,0 |
36,0 |
52,0 |
32,0 |
48,0 |
48,0 |
40,0 |
40,0 |
80,0 |
80,0 |
1 |
S |
Wild Corrosion |
Damage, Control, Silence |
Knocks up all enemy targets within the fan-shaped zone before you, inflicting massive Physical Damage (Damage Rate x%) and has a y% chance of Silencing them so that they cannot gain Energy or use Skills for 4 seconds. |
Baldwin IV |
Epic |
0.00% |
1.85% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Wind |
Magic |
16,0 |
44,0 |
16,0 |
29,0 |
58,0 |
29,0 |
47,0 |
104,0 |
70,0 |
21,0 |
42,0 |
21,0 |
40,0 |
80,0 |
60,0 |
66,0 |
1 |
S |
Hurricane |
Damage, Debuff |
Summons Tornado that deals Magical Damage (Damage Rate x%) to 1 random enemy troop, and increases the Magical Damage it recieves (y%) for 6 seconds. After hitting a target, Tornado has a 50% chance of splitting into two which will continue to attack nearby enemy troops. A tornado can split up to 2 times. |
Bedivere |
Rare |
0.00% |
4.80% |
45.00% |
2.00% |
52.60% |
0.40% |
Cavalry |
Lightning |
Attack |
27,0 |
74,0 |
40,0 |
25,0 |
37,0 |
37,0 |
16,0 |
26,0 |
32,0 |
18,0 |
27,0 |
27,0 |
24,0 |
24,0 |
48,0 |
53,0 |
3 |
B |
Hand of God |
Damage |
Inflict Physical Damage (Damage Rate x%) to target. If the target is Confined or Silenced, this damage increases 100% |
Bjorn |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
Shieldmen |
Shadow |
Defense |
32,0 |
68,0 |
112,0 |
26,0 |
26,0 |
52,0 |
19,0 |
48,0 |
19,0 |
39,0 |
78,0 |
39,0 |
13,0 |
26,0 |
13,0 |
80,0 |
1 |
S |
Wither Realm |
Buff, Recovery |
Creates a scorched earth under your feet that lasts 9 seconds, and increases the damage dealt to the enemy team within the scorched earth by x%. At the same time, our units gain 25% physical attack as life steal, and our front-row team's toughness rate is increased by an additional y%. |
Boudicca |
Elite |
0.11% |
8.68% |
0.00% |
0.00% |
27.10% |
8.10% |
Shieldman |
Earth |
Attack |
25,0 |
70,0 |
37,0 |
31,0 |
46,0 |
46,0 |
25,0 |
35,0 |
50,0 |
25,0 |
37,0 |
37,0 |
37,0 |
37,0 |
74,0 |
64,0 |
2 |
A |
Victory Charge |
Damage, Control, Confine |
Inflicts Physical damage (Damage Rate x%) to 2 random enemy units, and has a y% chance of causing Confine - enemies cannot carry out normal attacks for 6 seconds. |
Brynhild |
Elite |
0.11% |
8.68% |
0.00% |
0.00% |
27.10% |
8.10% |
Cavalry |
Water |
Defense |
20,0 |
50,0 |
70,0 |
18,0 |
18,0 |
36,0 |
20,0 |
50,0 |
20,0 |
37,0 |
74,0 |
37,0 |
12,0 |
24,0 |
12,0 |
64,0 |
2 |
A |
Water Surge |
Damage, Control, Stun |
Inflicts Physical Damage (Damage Rate x%) on a target enemy row and has a y% chance of Stunning them so that they cannot move for 5 seconds. |
Caenis |
Rare |
0.00% |
4.80% |
45.00% |
2.00% |
52.60% |
0.40% |
Spearman |
Wind |
Defense |
15,0 |
42,0 |
52,0 |
15,0 |
15,0 |
30,0 |
10,0 |
30,0 |
10,0 |
22,0 |
44,0 |
22,0 |
12,0 |
24,0 |
12,0 |
80,0 |
5 |
D |
Phantom Taunt |
Buff, Control |
Taunts 1 random enemy unit, and increases your Dodge Rate by x% for 6 seconds |
Charles the Great |
Epic |
0.00% |
1.85% |
0.00% |
0.00% |
0.00% |
0.00% |
Shieldman |
Earth |
Defense |
22,0 |
53,0 |
77,0 |
24,0 |
24,0 |
48,0 |
21,0 |
52,0 |
21,0 |
40,0 |
80,0 |
40,0 |
17,0 |
34,0 |
17,0 |
64,0 |
0 |
S+ |
Terra Shield |
Shield |
Creates a shield for all units that absorbs damage (Absorbing Rate x%). Your shield absorbtion will increase by additional 150% for 6 seconds. |
Cleaopatra |
Epic |
0.09% |
8.33% |
0.00% |
0.00% |
9.90% |
1.90% |
Bowmen |
Earth |
Magic |
21,0 |
51,0 |
21,0 |
32,0 |
64,0 |
32,0 |
42,0 |
94,0 |
63,0 |
22,0 |
44,0 |
22,0 |
32,0 |
64,0 |
48,0 |
80,0 |
1 |
S |
Entangling Snakes |
Damage, Debuff |
Inflicts Magical Damage to all enemies (Damage Rate x%), and reduces the dealt Magical Damage of 2 enemy targets with the highest Magical Attack by y% for 6 seconds. |
Constance |
Rare |
0.00% |
7.20% |
45.00% |
2.00% |
52.60% |
0.40% |
Bowmen |
Lightning |
Support |
15,0 |
42,0 |
15,0 |
10,0 |
10,0 |
15,0 |
22,0 |
43,0 |
44,0 |
15,0 |
22,0 |
30,0 |
27,0 |
40,0 |
54,0 |
100,0 |
3 |
B |
Blessing Crown |
Dispel, Buff |
Dispels all debuffs inflicted on your units and increases the Crit Rate of 2 random troops of yours by x% for 6 seconds |
Cyrus the Great |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Fire |
Support |
27,0 |
60,0 |
27,0 |
17,0 |
17,0 |
25,0 |
34,0 |
61,0 |
68,0 |
26,0 |
39,0 |
52,0 |
32,0 |
48,0 |
64,0 |
83,0 |
1 |
S |
Static Armor |
Debuff, Control, Stun |
Reduces the Resilience of 3 random enemy units by x% for 6s, and gives them a y% chance of being Stunned for 3s when receiving a Crit attack. |
Dido |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Water |
Support |
24,0 |
56,0 |
24,0 |
16,0 |
16,0 |
24,0 |
32,0 |
58,0 |
64,0 |
22,0 |
33,0 |
44,0 |
43,0 |
64,0 |
86,0 |
83,0 |
1 |
S |
Divine Sovereignty |
Buff, Control, Freeze |
Grants Frost Armor to all allies for 9 seconds. Frost Armor increases Physical Defense (x% of the target's level) and has a 25% chance of inflicting Chill on the attacker when receiving a Normal Attack, reducing their Attack Speed by y% for 6 seconds. (Rate of the actual Defense increment to the level of the target Immortal, maxium 800 for a level 40 Immortal at max skill level) |
Edward |
Elite |
0.11% |
8.68% |
0.00% |
0.00% |
27.10% |
8.10% |
Bowmen |
Fire |
Range |
34,0 |
88,0 |
34,0 |
33,0 |
49,0 |
49,0 |
20,0 |
30,0 |
30,0 |
28,0 |
42,0 |
42,0 |
22,0 |
22,0 |
33,0 |
100,0 |
2 |
A |
Burning Plume |
Buff |
Increases your Physical Damage by x% and Attack Speed by y% for 6 seconds. |
El Cid |
Epic |
0.04% |
2.78% |
0.00% |
0.00% |
9.90% |
1.90% |
Cavalry |
Lightning |
Defense |
22,0 |
53,0 |
77,0 |
17,0 |
17,0 |
34,0 |
19,0 |
48,0 |
19,0 |
39,0 |
78,0 |
39,0 |
14,0 |
28,0 |
14,0 |
53,0 |
3 |
B |
Conquest |
Damage, Buff, Transfer |
Reduces the Physical Damage inflicted on your front row troop by x%, and when they are tergeted by Normal attacks, there's a 65% chance of inflicting Physical Damage (Damage Rate y%) on the enemy for 12 seconds. |
Eliziabeth Báthory |
Epic |
0.00% |
2.78% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Shadow |
Range |
30,0 |
80,0 |
30,0 |
47,0 |
70,0 |
70,0 |
27,0 |
37,0 |
40,0 |
30,0 |
45,0 |
45,0 |
21,0 |
21,0 |
31,0 |
80,0 |
1 |
S |
Vampiric Kiss |
Damage, Stun, Transfer, Control |
Inflicts Physical damage (Damage Rate x%) on 2 random enemy units every 3 seconds for 15 seconds, and transfers 25% of the damage to caster's HP. If the target has been already attacked by this skill, inflict Physical damage (Damage Rate y%) to the target and all surrounding enemies with a z% chance of causing Stun for 4 seconds. |
Empress Wu |
Epic |
0.00% |
2.78% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Fire |
Magic |
19,0 |
48,0 |
19,0 |
32,0 |
64,0 |
32,0 |
47,0 |
104,0 |
70,0 |
24,0 |
48,0 |
24,0 |
32,0 |
64,0 |
48,0 |
100,0 |
1 |
S |
Imperial Fire |
Damage, Transfer |
Inflicts Magical Damage (Damage Rate x%) to 1 random enemy unit, and has a 60% chance of causing equal damage to another nearby random enemy unit, up to 3 times. |
Eulji Mundeok |
Elite |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
Spearmen |
Water |
Attack |
31,0 |
82,0 |
46,0 |
33,0 |
49,0 |
49,0 |
23,0 |
33,0 |
46,0 |
23,0 |
34,0 |
34,0 |
44,0 |
44,0 |
88,0 |
53,0 |
3 |
B |
Strong Bow |
Damage, Debuff |
Inflicts Physical Damage (Damage Rate x%) on enemy targets directly ahead and decreases their Resilience Rate by y% for 6s. |
Flavius Belisarius |
Elite |
0.00% |
8.68% |
0.00% |
0.00% |
0.00% |
0.00% |
Shieldman |
Shadow |
Defense |
17,0 |
45,0 |
59,0 |
22,0 |
22,0 |
44,0 |
17,0 |
44,0 |
17,0 |
29,0 |
58,0 |
29,0 |
11,0 |
22,0 |
11,0 |
64,0 |
2 |
A |
Shadow Strike |
Damage, Debuff |
Inflicts Physical Damage (Damage Rate x%) on a target enemy row, and has a 50% chance of inflicting Gloom Remedy, where all healing effects are converted into damage for 10 seconds. |
Frederick I |
Epic |
0.06% |
5.56% |
0.00% |
0.00% |
9.90% |
1.90% |
Spearman |
Fire |
Attack |
48,0 |
116,0 |
72,0 |
19,0 |
28,0 |
28,0 |
14,0 |
24,0 |
28,0 |
32,0 |
48,0 |
48,0 |
26,0 |
26,0 |
52,0 |
53,0 |
3 |
B |
Path of Flame |
Damage, Transfer |
Influcts Physical Damage (Damage Rate x%) on the enemy targets directly ahead, and recovers your HP equivalent to 30% of the damage amount |
Gaius Marius |
Rare |
0.00% |
4.80% |
45.00% |
2.00% |
52.60% |
0.40% |
Shieldman |
Earth |
Defense |
18,0 |
47,0 |
63,0 |
15,0 |
15,0 |
30,0 |
10,0 |
30,0 |
10,0 |
27,0 |
54,0 |
27,0 |
9,0 |
18,0 |
9,0 |
80,0 |
4 |
C |
Rising Power |
Shield |
Puts a Mass Shield before your front row troop, absorbing inflicted damage (Absorbtion Rate x%) for 6 seconds |
Genghis Khan |
Epic |
0.00% |
1.85% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Lightning |
Range |
39,0 |
98,0 |
39,0 |
29,0 |
43,0 |
43,0 |
27,0 |
37,0 |
40,0 |
29,0 |
43,0 |
43,0 |
17,0 |
17,0 |
25,0 |
71,0 |
1 |
S |
Arrow Storm |
Damage, Debuff, Wound |
Inflicts Physical Damage (Damage Rate x%) to all enemies, and causes Wound. Enemies cannot be healed for 10 seconds. |
Gilgamesh |
Epic |
0.04% |
4.17% |
0.00% |
0.00% |
9.90% |
1.90% |
Bowmen |
Holy |
Range |
37,0 |
94,0 |
37,0 |
42,0 |
63,0 |
63,0 |
29,0 |
39,0 |
43,0 |
27,0 |
40,0 |
40,0 |
22,0 |
22,0 |
33,0 |
62,0 |
2 |
A |
Golden Capital |
Damage, Debuff |
Purifies the field with Holy Fire, inflicting Physical Damage (Damage Rate x%) on all enemies and afflicting them with Judgement, which inflicts Physical Damage (Damage Rate y%) once every 3 seconds for 9 seconds. |
Hammurabi |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Lightning |
Magic |
16,0 |
44,0 |
16,0 |
29,0 |
58,0 |
29,0 |
43,0 |
96,0 |
64,0 |
29,0 |
58,0 |
29,0 |
27,0 |
54,0 |
40,0 |
66,0 |
1 |
S |
The Final Judgement |
Damage |
Summons the Code of Hammurabi and casts judgement to all enemy units, inflicting Magical Damage (Damage Rate x%). Every negative effect enemy units have will cause the damage rate to increase by 15%. |
Hannibal Barca |
Epic |
0.04% |
3.70% |
0.00% |
0.00% |
9.90% |
1.90% |
Shieldman |
Wind |
Attack |
42,0 |
104,0 |
63,0 |
30,0 |
45,0 |
45,0 |
24,0 |
34,0 |
48,0 |
35,0 |
52,0 |
52,0 |
32,0 |
32,0 |
64,0 |
80,0 |
2 |
A |
Howling Blast |
Damage, Cleave, Buff |
Increases your Damage by y%, and causes Cleave - each normal attack will cause x% damage to an additional nearby target for 8 seconds. |
Harald III |
Epic |
0.06% |
5.56% |
0.00% |
0.00% |
9.90% |
1.90% |
Shieldman |
Water |
Attack |
32,0 |
84,0 |
48,0 |
37,0 |
55,0 |
55,0 |
21,0 |
31,0 |
42,0 |
34,0 |
51,0 |
51,0 |
37,0 |
37,0 |
74,0 |
64,0 |
1 |
S |
Glacier Incursion |
Damage, Suffocate, Debuff |
Inflicts Physical Damage (Damage Rate x%) on a target enemy row, reducing its Physical Defense by y% and has a 55% change of Suffocating them, inflicting Physical Damage (Damage Rate z%) on them every 3 seconds for 6 seconds. |
Helen of Troy |
Elite |
0.16% |
13.02% |
0.00% |
0.00% |
27.10% |
8.10% |
Bowmen |
Water |
Magic |
11,0 |
36,0 |
11,0 |
28,0 |
56,0 |
28,0 |
31,0 |
72,0 |
46,0 |
11,0 |
22,0 |
11,0 |
18,0 |
36,0 |
27,0 |
80,0 |
3 |
B |
Blizzard |
Damage, Freeze |
Conjures an ice storm that lasts for 12 seconds, dealing Magical Damage (Damage Rate x%) to 3 random targets within range every 3 seconds. There is an 8% chance that a target will be Chilled upon damage, reducing Attack Speed by y% for 6 seconds. |
Himiko |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Shadow |
Magic |
17,0 |
45,0 |
17,0 |
34,0 |
68,0 |
34,0 |
45,0 |
100,0 |
67,0 |
22,0 |
44,0 |
22,0 |
19,0 |
38,0 |
28,0 |
66,0 |
0 |
S+ |
Demon Ambush |
Damage, Control, Void |
Inflicts Magial damage (Damage Rate x%) to all enemy units. If the number of targets is more than 2, the enormous energy will rip open the space and pulls a unit with highest troop number into the void. While in the void, enemy cannot attack or use spell, nor be targeted by any normal attack or spell, nor be targeted by any normal attack or spell for 6 seconds. |
Hippolyta |
Epic |
0.03% |
2.78% |
0.00% |
0.00% |
9.90% |
1.90% |
Shieldman |
Fire |
Attack |
32,0 |
84,0 |
48,0 |
42,0 |
63,0 |
63,0 |
22,0 |
32,0 |
44,0 |
32,0 |
48,0 |
48,0 |
48,0 |
48,0 |
96,0 |
100,0 |
1 |
S |
Flaming smite |
Damage, Debuff, Drain |
Fires heavenly fire 5 times, each time inflicting Physical Damage (Damage Rate x%) on a random enemy troop and reducing its Energy by 100 and attack speed by 10% (stackable) for 6 seconds. |
Isabella of Castile |
Elite |
0.16% |
13.02% |
0.00% |
0.00% |
27.10% |
8.10% |
Bowmen |
Earth |
Magic |
11,0 |
36,0 |
11,0 |
25,0 |
50,0 |
25,0 |
37,0 |
84,0 |
55,0 |
17,0 |
34,0 |
17,0 |
33,0 |
66,0 |
49,0 |
80,0 |
3 |
B |
Divine Kingdom |
Damage, Debuff |
Inflicts Magical Damage (Damage Rate x%) to 1 random enemy unit, reduce Damage they deal by y%, and increases the damage they receive by z% for 5 seconds |
Jebe |
Rare |
0.00% |
7.20% |
45.00% |
2.00% |
52.60% |
0.40% |
Bowmen |
Wind |
Range |
24,0 |
68,0 |
24,0 |
27,0 |
40,0 |
40,0 |
15,0 |
25,0 |
22,0 |
21,0 |
31,0 |
31,0 |
16,0 |
16,0 |
24,0 |
80,0 |
4 |
C |
Ironhorse Bow |
Damage, Dispel |
Inflicts Physical damage (Damage Rate x%) to 1 random enemy unit, and has a y% chance of canceling all their buffs. |
Joan of Arc |
Elite |
0.11% |
8.68% |
0.00% |
0.00% |
27.10% |
8.10% |
Spearman |
Holy |
Defense |
18,0 |
47,0 |
63,0 |
22,0 |
22,0 |
44,0 |
15,0 |
40,0 |
15,0 |
34,0 |
68,0 |
34,0 |
12,0 |
24,0 |
12,0 |
53,0 |
2 |
A |
Martyr's Glory |
Dispel, Buff |
Dispels all debuffs from your units, and increases their Damage by x%. For every dispelled debuff, your damage increases by 1% for 6 seconds. |
John Henry |
Elite |
0.00% |
8.68% |
0.00% |
0.00% |
27.10% |
8.10% |
Shieldman |
Earth |
Defense |
22,0 |
53,0 |
77,0 |
18,0 |
18,0 |
36,0 |
15,0 |
40,0 |
15,0 |
33,0 |
66,0 |
33,0 |
6,0 |
12,0 |
6,0 |
64,0 |
3 |
B |
Iron Hammer |
Damage, Control |
Pound the ground with a giant hammer, inflicting Physical Damage on enemy targets within range (Damage Rate x%) and has a y% chance of stunning them for 4 seconds. |
John Zizka |
Uncommon |
0.00% |
6.67% |
50.00% |
3.00% |
0.00% |
0.00% |
Shieldman |
Earth |
Defense |
12,0 |
38,0 |
42,0 |
11,0 |
11,0 |
22,0 |
9,0 |
28,0 |
9,0 |
19,0 |
38,0 |
19,0 |
9,0 |
18,0 |
9,0 |
40,0 |
5 |
D |
Smashing Blow |
Damage |
Inflicts Physical Damage (Damage Rate x%) to target |
Julius Ceasar |
Epic |
0.03% |
2.78% |
0.00% |
0.00% |
9.90% |
1.90% |
Spearman |
Holy |
Defense |
24,0 |
56,0 |
84,0 |
22,0 |
22,0 |
44,0 |
30,0 |
70,0 |
30,0 |
48,0 |
96,0 |
48,0 |
32,0 |
64,0 |
32,0 |
80,0 |
2 |
A |
Golden Ruler |
Damage, Control, Debuff |
Deals Physical Damage (Damage Rate x%) to all enemies, and has a 60% chance of Disarming the enemy target with the highest Physical Attack and the highest Magical Attack, reducing the damage it deals by y% for 8 seconds. |
King Arthur |
Epic |
0.06% |
5.56% |
0.00% |
0.00% |
9.90% |
1.90% |
Cavalry |
Wind |
Defense |
26,0 |
59,0 |
91,0 |
22,0 |
22,0 |
44,0 |
17,0 |
44,0 |
17,0 |
42,0 |
84,0 |
42,0 |
19,0 |
38,0 |
19,0 |
80,0 |
3 |
B |
Wind Ruler |
Buff, Transfer |
Reduces all damage you receive by x% and has a 60% chance of reflecting y% of the damage back on the attacker for 6 seconds. |
Lancelot |
Rare |
0.00% |
4.80% |
45.00% |
2.00% |
52.60% |
0.40% |
Cavalry |
Water |
Attack |
19,0 |
58,0 |
28,0 |
28,0 |
42,0 |
42,0 |
15,0 |
25,0 |
30,0 |
19,0 |
28,0 |
28,0 |
43,0 |
43,0 |
86,0 |
53,0 |
4 |
C |
Lakelight Strike |
Damage |
Inflicts Physical Damage on a target enemy row (Damage Rate x%) |
Leonidas |
Epic |
0.06% |
5.56% |
0.00% |
0.00% |
9.90% |
1.90% |
Spearman |
Earth |
Defense |
26,0 |
59,0 |
91,0 |
32,0 |
32,0 |
64,0 |
14,0 |
38,0 |
14,0 |
39,0 |
78,0 |
39,0 |
14,0 |
28,0 |
14,0 |
64,0 |
2 |
A |
Earth Splitter |
Damage, Buff |
Inflicts Physical Damage to all enemies (Damage rate x%), and reduces the damage you receive by y% for 6 seconds. |
Louis IX |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
Cavalry |
Lightning |
Attack |
32,0 |
84,0 |
48,0 |
48,0 |
72,0 |
72,0 |
24,0 |
34,0 |
48,0 |
24,0 |
36,0 |
36,0 |
39,0 |
39,0 |
78,0 |
80,0 |
1 |
S |
Howling Thunder |
Replace attack, damage |
Replaces magical attacks with your own physical attacks and have a 55% change to trigger a lightning with each attack, dealing magical damage to the target and 1~2 nearby units ( damage rate x% ) and increasing the magical damage they receive by y% for 3 seconds. |
Manco Cápac |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
Shieldmen |
Holy |
Attack |
37,0 |
94,0 |
55,0 |
32,0 |
48,0 |
48,0 |
17,0 |
27,0 |
34,0 |
29,0 |
43,0 |
43,0 |
29,0 |
29,0 |
58,0 |
200,0 |
0 |
S+ |
Sun Flare |
Damage, Immunity, Buff, Dispel |
Channel a dazzling light for 15 seconds, while channeling the skill, granting control immunity to all friendly Holy Immortals, and increasing dodge rate to all allies. After the spell channeling is complete, cause physical damage to all enemies once every 3 seconds until the battle ends. The caster will no longer recover energy after this spell is cast. |
Matilda of Flanders |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.09% |
0.00% |
Bowmen |
Wind |
Support |
24,0 |
56,0 |
24,0 |
19,0 |
19,0 |
28,0 |
35,0 |
62,0 |
70,0 |
30,0 |
45,0 |
60,0 |
35,0 |
52,0 |
70,0 |
71,0 |
2 |
A |
Elegant and Magnificent |
Buff |
Increases all allies' Energy Regen Speed by x% for 9 seconds, and for every damage dealt by the Ultimate Skill, it gains a y% damage increase effect that lasts 1.5 seconds for 9 seconds, stacking up to 3 effects. |
Medb |
Elite |
0.16% |
13.02% |
0.00% |
0.00% |
27.10% |
8.10% |
Bowmen |
Shadow |
Magic |
12,0 |
38,0 |
12,0 |
28,0 |
56,0 |
28,0 |
34,0 |
78,0 |
51,0 |
18,0 |
36,0 |
18,0 |
25,0 |
50,0 |
37,0 |
66,0 |
2 |
A |
Toxic Torns |
Damage, Control |
Deals Magical Damage (Damage Rate x%) to 3 random enemy units and inflicts Disease - enemies take Magical Damage (Damage Rate y%) every 3 seconds for 12 seconds. |
Mehmed II |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.06% |
0.00% |
Spearman |
Earth |
Attack |
39,0 |
98,0 |
58,0 |
35,0 |
52,0 |
52,0 |
29,0 |
39,0 |
58,0 |
34,0 |
51,0 |
51,0 |
27,0 |
27,0 |
54,0 |
53,0 |
2 |
A |
Choking Slash |
Damage |
Remove all debuffs you have and deal physical damage (Damage Rate x%) to the enemy directly ahead. If the enemy dodges this damage, the skill will cast again immediatly without consuming energy and deals 30% increased damage and cannot be dodged. |
Merlin |
Epic |
0.00% |
1.85% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Water |
Magic |
14,0 |
41,0 |
14,0 |
21,0 |
42,0 |
21,0 |
48,0 |
106,0 |
72,0 |
26,0 |
52,0 |
26,0 |
22,0 |
44,0 |
33,0 |
66,0 |
1 |
S |
Prophecy |
Damage |
Deals Magical damage (Damage Rate x%) to all enemies. If the target has been Chilled, this damage is increased by 50%. |
Moctezuma I |
Elite |
0.16% |
13.02% |
0.00% |
0.00% |
27.10% |
8.10% |
Bowmen |
Wind |
Support |
20,0 |
60,0 |
20,0 |
15,0 |
22,0 |
22,0 |
26,0 |
36,0 |
39,0 |
20,0 |
30,0 |
30,0 |
22,0 |
33,0 |
44,0 |
80,0 |
2 |
A |
Chieftain's Gift |
Recovery, Buff |
Restores HP (Direct Recovery Rate x%) to your 2 units with the highest losses. If the target's unit number is less than 30%, it will receive the Recovery buff, regaining HP (Continuous Recovery Rate y%) every 3 seconds for 12 seconds. |
Mulan |
Elite |
0.11% |
8.68% |
0.00% |
0.00% |
27.10% |
8.10% |
Cavalry |
Wind |
Attack |
28,0 |
76,0 |
42,0 |
37,0 |
55,0 |
55,0 |
25,0 |
35,0 |
50,0 |
20,0 |
30,0 |
30,0 |
15,0 |
15,0 |
30,0 |
80,0 |
2 |
A |
Breaking Attack |
Damage |
Deals Physical damage (Damage Rate x%) to current target and increases your Dodge by x% for 6 seconds (does not stack with other Dodge bonuses). |
Niels Ebbesen |
Uncommon |
0.00% |
10.00% |
50.00% |
3.00% |
0.00% |
0.00% |
Bowmen |
Lightning |
Range |
18,0 |
56,0 |
18,0 |
19,0 |
28,0 |
28,0 |
14,0 |
24,0 |
21,0 |
12,0 |
18,0 |
18,0 |
14,0 |
14,0 |
21,0 |
50,0 |
5 |
D |
Bolt Storm |
Damage |
Inflicts Physical Damage (Damage Rate x%) to 1 random enemy unit |
Pelayo |
Rare |
0.00% |
7.20% |
45.00% |
2.00% |
52.60% |
0.40% |
Bowmen |
Fire |
Magic |
9,0 |
33,0 |
9,0 |
19,0 |
38,0 |
19,0 |
27,0 |
64,0 |
40,0 |
15,0 |
30,0 |
15,0 |
21,0 |
42,0 |
31,0 |
66,0 |
4 |
C |
Apocalyptic Fire |
Damage, Control |
Inflicts Magical Damage (Damage Rate x%) to 2 random enemy units, and causes Burn - enemies receive Magical Damage (Damage Rate y%) every 3 seconds for 12 seconds |
Peter the Great |
Epic |
0.03% |
2.78% |
0.00% |
0.00% |
9.90% |
1.90% |
Spearman |
Lightning |
Attack |
40,0 |
100,0 |
60,0 |
39,0 |
58,0 |
58,0 |
35,0 |
45,0 |
70,0 |
35,0 |
52,0 |
52,0 |
53,0 |
53,0 |
106,0 |
64,0 |
1 |
S |
Mighty Thunder |
Damage, Dispel, Purify |
Purifies the enemy targets directly ahead, dispelling all buffs and inflicting Physical Damage (Damage Rate x%). |
Pierre Terrail |
Uncommon |
0.00% |
6.67% |
50.00% |
3.00% |
0.00% |
0.00% |
Cavalry |
Water |
Attack |
16,0 |
52,0 |
24,0 |
19,0 |
28,0 |
28,0 |
11,0 |
21,0 |
22,0 |
15,0 |
22,0 |
22,0 |
18,0 |
18,0 |
36,0 |
40,0 |
4 |
C |
Piercing Lance |
Damage |
Inflicts Physical Damage (Damage Rate x%) to target |
Qin Emperor |
Epic |
0.09% |
8.33% |
0.00% |
0.00% |
9.90% |
1.90% |
Bowmen |
Wind |
Support |
22,0 |
53,0 |
22,0 |
24,0 |
24,0 |
36,0 |
32,0 |
58,0 |
64,0 |
22,0 |
33,0 |
44,0 |
39,0 |
58,0 |
78,0 |
100,0 |
1 |
S |
Dragon Power |
Debuff, Buff |
Inflicts Wound on all enemy Units, preventing them from being healed. Increases Attack Speed of all Units by y%. Also grants Cleave to all Wind Immortals, so their normal attacks deal z% extra damage to a nearby enemy target. Lasts 8 seconds. |
Ragnar Lothbrok |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.06% |
0.00% |
Shieldmen |
Water |
Defense |
29,0 |
63,0 |
101,0 |
26,0 |
26,0 |
52,0 |
21,0 |
52,0 |
21,0 |
43,0 |
86,0 |
43,0 |
24,0 |
48,0 |
24,0 |
80,0 |
1 |
S |
Frostbite Blow |
Damage |
Causes Physical Damage (Damage Rate x%) to enemies in an area and increases the physical damage they take by y% for 6 seconds. |
Ramesses II |
Epic |
0.00% |
2.78% |
0.00% |
0.00% |
0.00% |
0.00% |
Spearman |
Water |
Attack |
39,0 |
98,0 |
58,0 |
35,0 |
52,0 |
52,0 |
26,0 |
36,0 |
52,0 |
32,0 |
48,0 |
48,0 |
60,0 |
60,0 |
120,0 |
80,0 |
2 |
A |
Divine Judgement |
Damage, Debuff |
Inflicts Physical Damage (Damage Rate x%) on enemy targets directly ahead and Disarms them so that their damage decreases by y% for 6 seconds. |
Richard I |
Epic |
0.06% |
5.56% |
0.00% |
0.00% |
9.90% |
1.90% |
Shieldman |
Lightning |
Defense |
24,0 |
56,0 |
84,0 |
27,0 |
27,0 |
54,0 |
19,0 |
48,0 |
19,0 |
43,0 |
86,0 |
43,0 |
14,0 |
28,0 |
14,0 |
80,0 |
1 |
S |
Heaven's Wrath |
Damage, Control, Stun |
Inflicts Physical Damage (Damage Rate x%) on enemy targets within a certain range and has a y% chance of stunning them so that they cannot move or recover energy for 4 seconds. |
Robin Hood |
Elite |
0.16% |
13.02% |
0.00% |
0.00% |
27.10% |
8.10% |
Bowmen |
Wind |
Range |
33,0 |
86,0 |
33,0 |
31,0 |
46,0 |
46,0 |
23,0 |
33,0 |
34,0 |
25,0 |
37,0 |
37,0 |
29,0 |
29,0 |
43,0 |
100,0 |
3 |
B |
Justice Raid |
Damage, Debuff |
Inflicts Physical Damage (Damage Rate x%) to 1 random enemy unit, and reducing their Attack Speed by 15% for 6 seconds. |
Saladin |
Epic |
0.00% |
2.78% |
0.00% |
0.00% |
9.90% |
1.90% |
Spearman |
Wind |
Attack |
32,0 |
84,0 |
48,0 |
42,0 |
63,0 |
63,0 |
26,0 |
36,0 |
52,0 |
37,0 |
55,0 |
55,0 |
66,0 |
66,0 |
132,0 |
53,0 |
3 |
B |
Falcon Raid |
Damage |
Inflicts Physical damage (Damage Rate x%) 3 time to all targets |
Samson |
Rare |
0.00% |
4.80% |
45.00% |
2.00% |
52.60% |
0.40% |
Shieldman |
Fire |
Attack |
28,0 |
76,0 |
42,0 |
24,0 |
36,0 |
36,0 |
7,0 |
17,0 |
14,0 |
19,0 |
28,0 |
28,0 |
31,0 |
31,0 |
62,0 |
64,0 |
3 |
B |
Divine Power |
Damage |
Inflicts Physical damage (Damage Rate x%) to target, with a 40% chance of recovery y% HP |
Sanada Yukimura |
Elite |
0.11% |
8.68% |
0.00% |
0.00% |
27.10% |
8.10% |
Cavalry |
Fire |
Defense |
22,0 |
53,0 |
77,0 |
17,0 |
17,0 |
34,0 |
12,0 |
34,0 |
12,0 |
34,0 |
68,0 |
34,0 |
14,0 |
28,0 |
14,0 |
64,0 |
3 |
B |
Raging Flames |
Damage, Control |
Inflicts Physical Damage (Damage Factor x%) on enemy targets directly ahead and has a 45% chance of Disarming them so that their damage decreases by y% for 6 seconds. |
Seondeok |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.09% |
0.00% |
Bowmen |
Fire |
Range |
30,0 |
80,0 |
30,0 |
48,0 |
72,0 |
72,0 |
29,0 |
39,0 |
43,0 |
24,0 |
36,0 |
36,0 |
42,0 |
42,0 |
63,0 |
62,0 |
2 |
A |
Might of the Phoenix |
Damage |
Shoot a fierce arrow that concentrates the power of a phoenix, deal physical damage (Damage Rate x%) to the current target. For the next 6 seconds, an explosion will trigger whenever the enemy receives 1 critical attacks: Cause physical damage to all enemy units (Damage Rate y%). |
Siegfried |
Epic |
0.00% |
1.85% |
0.00% |
0.00% |
0.00% |
0.00% |
Cavalry |
Shadow |
Attack |
43,0 |
106,0 |
64,0 |
30,0 |
45,0 |
45,0 |
19,0 |
29,0 |
38,0 |
32,0 |
48,0 |
48,0 |
37,0 |
37,0 |
74,0 |
53,0 |
1 |
S |
Dragon Strike |
Damage |
Summons a giant sword to strike the ground, dealing Physical Damage (Damage Rate x%) equally shared by enemy targets within range. |
Spartacus |
Elite |
0.11% |
8.68% |
0.00% |
0.00% |
27.10% |
8.10% |
Shieldman |
Fire |
Attack |
34,0 |
88,0 |
51,0 |
29,0 |
43,0 |
43,0 |
23,0 |
33,0 |
46,0 |
26,0 |
39,0 |
39,0 |
15,0 |
15,0 |
30,0 |
80,0 |
2 |
A |
Freedom's Wrath |
Buff, Recover |
Increases Attack Speed by x%, and recover y% HP with every normal attack for 6 seconds. |
Theodora |
Epic |
0.00% |
1.85% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Holy |
Support |
26,0 |
59,0 |
26,0 |
17,0 |
17,0 |
25,0 |
40,0 |
70,0 |
80,0 |
21,0 |
31,0 |
42,0 |
40,0 |
60,0 |
80,0 |
66,0 |
0 |
S+ |
Divine Gift |
Recovery, Dispel |
Heals all allies' HP (Recovery Rate x%) and dispels any continuous damage effects. If the target's HP is less than 50%, healing effect is increased by 100%. |
Tomoe Gozen |
Rare |
0.00% |
7.20% |
45.00% |
2.00% |
52.60% |
0.40% |
Bowmen |
Water |
Range |
24,0 |
68,0 |
24,0 |
30,0 |
45,0 |
45,0 |
16,0 |
26,0 |
24,0 |
18,0 |
27,0 |
27,0 |
24,0 |
24,0 |
36,0 |
100,0 |
4 |
C |
Bowman's Path |
Damage, Buff |
Inflicts Physical Damage (Damage Rate %) to the target, and increases your damage by y% for 6 seconds. |
Tomrys |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Shadow |
Support |
26,0 |
59,0 |
26,0 |
16,0 |
16,0 |
24,0 |
32,0 |
58,0 |
64,0 |
35,0 |
52,0 |
70,0 |
40,0 |
60,0 |
80,0 |
110,0 |
1 |
S |
Crimson Arrows |
Increase Damage Taken |
Causes Confuse to 1 random enemy unit for 6 seconds, if the target being confused has less than 50% troops remaining with it, increase the damage dealt to the entire enemy by x% for 4 seconds. |
Toyotomi Hideyoshi |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
0.00% |
Spearmen |
Wind |
Defense |
27,0 |
60,0 |
94,0 |
24,0 |
24,0 |
48,0 |
13,0 |
36,0 |
13,0 |
45,0 |
90,0 |
45,0 |
24,0 |
48,0 |
24,0 |
64,0 |
0 |
S+ |
|
|
|
Trajan |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.06% |
0.00% |
Shieldmen |
Fire |
Defense |
22,0 |
53,0 |
77,0 |
22,0 |
22,0 |
44,0 |
16,0 |
42,0 |
16,0 |
39,0 |
78,0 |
39,0 |
32,0 |
64,0 |
32,0 |
100,0 |
1 |
S |
Rain of Fire |
Buff, Critical Damage, Critical Chance |
Bless all ally units with flame empowerment, increasing their critical damage by x%. When a fire Immortal deals damage with Ultimate Skill, Immortal's critical chance will be increased by y% for 6 seconds, stackable up to 5 times. |
Vlasta |
Uncommon |
0.00% |
10.00% |
50.00% |
3.00% |
0.00% |
0.00% |
Bowmen |
Fire |
Range |
8,0 |
36,0 |
8,0 |
15,0 |
22,0 |
22,0 |
19,0 |
29,0 |
28,0 |
7,0 |
10,0 |
10,0 |
18,0 |
18,0 |
27,0 |
50,0 |
5 |
D |
Meteor Burst |
Damage |
Inflicts Magical Damage (Damage Rate x%) to 1 random enemy unit |
William I |
Epic |
0.04% |
2.78% |
0.00% |
0.00% |
9.90% |
1.90% |
Cavalry |
Fire |
Attack |
42,0 |
104,0 |
63,0 |
37,0 |
55,0 |
55,0 |
22,0 |
32,0 |
44,0 |
35,0 |
52,0 |
52,0 |
48,0 |
48,0 |
96,0 |
53,0 |
2 |
A |
Skyfire |
Damage, Buff |
Inflicts Physical Damage on the enemy targets directly ahead (Damage Rate x%), and increase the Crit Rate of all your troops by y% for 6 seconds. |
William Wallace |
Elite |
0.11% |
8.68% |
0.00% |
0.00% |
27.10% |
8.10% |
Spearman |
Lightning |
Attack |
37,0 |
94,0 |
55,0 |
33,0 |
49,0 |
49,0 |
26,0 |
36,0 |
52,0 |
28,0 |
42,0 |
42,0 |
45,0 |
45,0 |
90,0 |
80,0 |
2 |
A |
Lightning Smash |
Damage, Debuff, Silence |
Inflicts Physical Damage (Damage Rate x%) on enemy targets directly ahead and has a y% chance of Silencing them so that they cannot use Skills or gain Energy for 6 seconds. |
Yi Seong-gye |
Epic |
0.06% |
5.56% |
0.00% |
0.00% |
9.90% |
1.90% |
Bowmen |
Lightning |
Range |
32,0 |
84,0 |
32,0 |
39,0 |
58,0 |
58,0 |
27,0 |
37,0 |
40,0 |
29,0 |
43,0 |
43,0 |
22,0 |
22,0 |
33,0 |
71,0 |
2 |
A |
Heavenly Conquering |
Damage, Buff, Debuff, Transfer |
Inflicts Transfer to 2 random enemy units, and transfers 20% Physical/Magical Attack and Physical/Magical Defense to yourself, and then causes Physical Damage (Damage Rate x%) to those units. Transfer lasts 10 seconds |
Yi Sun-Shin |
Epic |
0.00% |
0.00% |
0.00% |
0.00% |
0.06% |
0.00% |
Cavalry |
Earth |
Defense |
26,0 |
59,0 |
91,0 |
24,0 |
24,0 |
48,0 |
16,0 |
42,0 |
16,0 |
26,0 |
52,0 |
26,0 |
32,0 |
64,0 |
32,0 |
80,0 |
0 |
S+ |
Guard of Devotion |
Damage Mitigation |
Channel and create an area of protection for 6 seconds, allied units within the area will receive x% less damage. |
Yoshitsune |
Epic |
0.09% |
8.33% |
0.00% |
0.00% |
9.90% |
1.90% |
Bowmen |
Water |
Range |
40,0 |
100,0 |
40,0 |
40,0 |
60,0 |
60,0 |
21,0 |
31,0 |
31,0 |
29,0 |
43,0 |
43,0 |
22,0 |
22,0 |
33,0 |
66,0 |
3 |
B |
Sky Feather |
Damage |
Shoot 3 arrows in a row, with each arrow inflicting Physical Damage (Damage Rate x%) to a random enemy unit. If the target has less than 50% troops, this damage increases by 50%. |
Zenobia |
Epic |
0.00% |
4.17% |
0.00% |
0.00% |
0.00% |
0.00% |
Bowmen |
Earth |
Support |
24,0 |
56,0 |
24,0 |
16,0 |
16,0 |
24,0 |
37,0 |
65,0 |
74,0 |
24,0 |
36,0 |
48,0 |
40,0 |
60,0 |
80,0 |
80,0 |
1 |
S |
Empress' Favor |
Recovery |
Restores HP (Recovery Rate x%) to your 2 units with the highest troop number losses and the 2 unites will regain HP (Recovery Rate y%) for 6 seconds with every successful hit with a Normal Attack. |